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Unity Tile Properties 1.0
A dynamic and editor-friendly metadata system for 2D tilemap tiles in Unity 6.
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Data Structures | |
| class | TilePropertiesList |
| A ScriptableObject which stores a list of tile property values (ITPVariableType), as well as a list of tile object references that are affected by these properties at runtime. More... | |
| class | TilePropertiesManager |
| Singleton object that keeps track of every tile property list in the game and passes property info to other objects. More... | |
| class | TilePropertySettings |
| Scriptable object for changing how Tile Property Lists are previewed in the editor. More... | |
| struct | TilePropertySettingsEntry |
| A struct that stores info about how a Tile Property List is viewed while a 'TilePropertySettings' object is open in the editor. More... | |
| interface | ITPVariableType |
| A tile property variable which stores an object variable, as well as a display name for that variable, as well as the name of the type of the variable. More... | |
| class | TPVariableTypeRegistry |
| struct | TPAudioVariable |
| struct | TPBoolVariable |
| struct | TPBoundsIntVariable |
| struct | TPBoundsVariable |
| struct | TPCharVariable |
| struct | TPColorVariable |
| struct | TPFloatVariable |
| struct | TPGameObjectVariable |
| struct | TPIntVariable |
| struct | TPMaterialVariable |
| struct | TPParticlesVariable |
| struct | TPPhysicsMaterialVariable |
| struct | TPQuaternionVariable |
| struct | TPRectIntVariable |
| struct | TPRectVariable |
| struct | TPStringVariable |
| struct | TPTextureVariable |
| struct | TPVector2IntVariable |
| struct | TPVector2Variable |
| struct | TPVector3IntVariable |
| struct | TPVector3Variable |
| struct | TPVector4Variable |