Unity Tile Properties 1.0
A dynamic and editor-friendly metadata system for 2D tilemap tiles in Unity 6.
Loading...
Searching...
No Matches
TileProperties.TilePropertiesList Class Reference

A ScriptableObject which stores a list of tile property values (ITPVariableType), as well as a list of tile object references that are affected by these properties at runtime. More...

Inheritance diagram for TileProperties.TilePropertiesList:

Data Fields

List< TileBase > AffectedTiles = new List<TileBase>()

Properties

List< ITPVariableTypeTileProperties [get, set]

Detailed Description

A ScriptableObject which stores a list of tile property values (ITPVariableType), as well as a list of tile object references that are affected by these properties at runtime. (TileBase).

Field Documentation

◆ AffectedTiles

List<TileBase> TileProperties.TilePropertiesList.AffectedTiles = new List<TileBase>()

Property Documentation

◆ TileProperties

List<ITPVariableType> TileProperties.TilePropertiesList.TileProperties
getset