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Unity Tile Properties 1.0
A dynamic and editor-friendly metadata system for 2D tilemap tiles in Unity 6.
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Scriptable object for changing how Tile Property Lists are previewed in the editor. More...
Data Fields | |
| List< TilePropertySettingsEntry > | SettingsEntries = new List<TilePropertySettingsEntry>() |
Scriptable object for changing how Tile Property Lists are previewed in the editor.
Individual Tile Properties can be viewed in the scene view using gizmos that this class can enable and disable for each individual property list.
| List<TilePropertySettingsEntry> TileProperties.TilePropertySettings.SettingsEntries = new List<TilePropertySettingsEntry>() |